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0/1 - Computer Skills: Computer Components and Mouse
1. Introduction (10 mins)
2. Warming Up: The Name Game (10 mins)
3. Introduction to the computer (30 mins)
4. Introduction to and practice with the mouse (50 mins)
5. Conclusion (20 mins)

 

 




(10 mins)





Aim
Students are introduced to the course, the teacher, the equipment and the rules

How
Welcome everyone and tell the students what they can expect from the course, the value of the lessons and the aim of actual course (in brief). Explain some house rules and guidelines. Start creating an atmosphere in which the students feel comfortable to learn. There are a few basics that are important elements of this learning method:
try to create a safe and open atmosphere, in which students feel free and welcome to ask questions and give their
opinion;
personal attention to students is very important; especially for the shy or unruly ones;
it is not only important to teach students skills, but it might even be more important to make them think about the
content of their work: 'We don't teach just technical skills, but mainly how to use these skills to your own purpose';
teaching does not have much to do with learning things by heart. We try to teach young people to think more for and
about themselves;
what we want to create is a situation in which students feel safe and free to learn, explore and express.





The Name Game (10 mins)

Aim
Students learn each other's names and break the ice

How
The group makes a circle. Each person in turn calls out his/her name. One person is chosen to start the game. This person must call out someone else's name in the circle and immediately start to walk towards this person. For example, John calls out Mary's name and starts to walk towards her. Before he reaches her, she has to select someone else (for example, Rose), call out the name of Rose and walk towards her, and so on. When John reaches the place where Mary was standing, he stops and joins the circle again. As the game continues, it should accelerate and should last as long as it takes for each student to remember the names of the other students.









Introduction to the computer (30 mins)

Aim
Students are introduced to the main components of the computer

How


Show the four basic elements: the computer itself, the keyboard, the mouse and the monitor. The keyboard, mouse and monitor are all attached to the computer by the connectors at the back of the computer.


Have the students stand in a circle around the computer and yourself. Perhaps the inner circle of students can stand on the floor and the outer circle on chairs. You can pass the computer elements around, telling students what the names of the parts are and how they are connected.


Students work in pairs on one computer, but every student has to do all parts of the exercise by him/herself:
Disconnect the power cable, mouse, keyboard and monitor
Reconnect power cable, mouse, keyboard and monitor
Start the computer
Turn the computer off






Introduction to the mouse (50 mins)




Aim

Students are shown how the mouse works

How



The mouse is connected to the computer. There are three ways of using a mouse: pointing, clicking (left button, right button and double-clicking) and dragging. Show the students how to use the mouse: clicking, pointing and dragging.



The students can play with the mouse, using the Ministeck game (which can be found in tools, games & materials). Give them an assignment such as: make your favourite flower, your own name, a flag, etc in Ministeck. Students will be inspired by the examples!


 



Conclusion and homework (20 mins)


How
Ask the students about the things they have learned today. Did they think it was easy or difficult? Ask students whether this is what they expected a computer to be like and what things would they like to do with the computer in the future. To test students' knowledge after the lesson, put the following questions to a few students, while remembering to choose different students to test in each lesson:
what did you learn in this lesson?
put all loose cables in the right openings and start up the computer
name five students and the teacher or teachers


Homework
Instruct the students that they should write down the answers and keep handouts in theri binders; draw the computer and keep it safely in your binder (include all the elements that were introduced today and name them as in a diagram. Hint that there are four elements: monitor, computer, keyboard and mouse. Show how the elements fit together); read the handout before the next lesson, and write down what they wish for this course

If you have time left on the computer:
do the mouse exercise
make an image with Ministeck
play with Pacman